Sign in
wishvane

How big is one night, hot springs?

Estimated players who have it
≈ 97k–157k
from 3k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid one night, hot springs and predicted how it would do from its 8 similar games. Every figure here, including one night, hot springs's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 412k–588k
best case 2.4M (UNO)
Games like one night, hot springs

A typical game among these

≈ 412k–588k copies

≈ $1.3M–$3.3M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 721 reviews in their first month; the range was 621 to 800.
The genre you'd be entering
These games
The similar games share Story Rich (6 of 8) and Choices Matter (5 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $12.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Life is Strange 2
2018
Est. copies
≈ 1.3M–2.0M
2.6x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
41k reviews
Very Positive
Choices MatterStory Rich
VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$6.7M–$17.9M after Steam's cut $12.1M–$27.6M before Steam's cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
Night in the Woods
2017
Est. copies
≈ 699k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before Steam's cut
$19.99
20k reviews
Very Positive
Story RichAdventure
BAD END THEATER
2021
Est. copies
≈ 250k–406k
SteamSpy 200k–500k
Est. revenue
$687k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
Multiple EndingsVisual Novel
UNO
2017
Est. copies
≈ 1.9M–3.0M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Florence
2020
Est. copies
≈ 409k–665k
SteamSpy 200k–500k
Est. revenue
$674k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$5.99
16k reviews
Very Positive
IndieCasual
Coffee Talk
2020
Est. copies
≈ 314k–510k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$12.99
13k reviews
Very Positive
ConversationPixel Graphics
missed messages.
2019
Est. copies
≈ 448k–728k
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Overwhelmingly Positive
Free to PlayVisual Novel

Sizing up your own game? See how many copies games in its genre usually sell before you build it.