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How many copies did Cinderella VR sell?

Estimated copies sold
≈ 152–247
$417–$1k after Steam's cut $759–$2k before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cinderella VR and predicted how it would do from its 8 similar games. Every figure here, including Cinderella VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 147k–286k
best case 627k (A Little to the Left)
Games like Cinderella VR

A typical game among these

≈ 147k–286k copies

≈ $182k–$3.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: A Little to the Left at ≈ 478k–777k copies, ≈ $2.0M–$5.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 485 reviews in their first month; the range was 1 to 1k.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and Wholesome (7 of 8).
The winners
Winners here lead with Puzzle + Wholesome, priced around $15.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 50k–100k
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CatsHidden Object
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4.2x vs typical
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CatsHidden Object
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IndieCute
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TOEM: A Photo Adventure
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≈ 315k–512k
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Hidden ObjectNature
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≈ 50–81
too small to compare
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StrategyVR

Sizing up your own game? See how many copies games in its genre usually sell before you build it.