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How many copies did Almost There: The Platformer sell?

Estimated copies sold
≈ 14k–23k
$38k–$103k after Steam's cut $70k–$159k before the cut
from 485 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Almost There: The Platformer out and predicted the genre from its 8 similar games. Every figure here, including Almost There: The Platformer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–8k
best case 2.6M (Super Meat Boy)
The 2D Platformer genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3k–8k copies
≈ $12k–$56k after Steam's cut
from ~102 reviews
Best case
≈ 2.0M–3.3M copies
Super Meat Boy · ≈ $8.3M–$22.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Precision Platformer (8 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $13. The breakout hits carry Artificial Intelligence + Funny; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

iZBOT
2015
Est. copies
≈ 13k–21k
2.8x vs typical
SteamSpy under 20k
Est. revenue
$44k–$117k after Steam's cut $79k–$180k before the cut
$11.99
285 reviews
Very Positive
Ingression
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$9.99
103 reviews
Very Positive
Super Meat Boy
2010
Est. copies
≈ 2.0M–3.3M
383x vs typical
SteamSpy 2M–5M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.1M–$34.4M before the cut
$14.99
39k reviews
Very Positive
Tiny Thor
2023
Est. copies
≈ 7k–11k
2.8x vs typical
SteamSpy under 20k
Est. revenue
$37k–$101k after Steam's cut $68k–$155k before the cut
$19.99
284 reviews
Very Positive
Sockventure
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before the cut
$14.99
90 reviews
Very Positive
Philophobia: The Fear of Love
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$11.99
71 reviews
Very Positive
Will You Snail?
2022
Est. copies
≈ 68k–110k
28x vs typical
SteamSpy 100k–200k
Est. revenue
$204k–$549k after Steam's cut $371k–$845k before the cut
$10.99
3k reviews
Overwhelmingly Positive
Artificial IntelligencePrecision Platformer
AFTERGRINDER
2017
Est. copies
≈ 3k–6k
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$2.99
100 reviews
Mostly Positive
Precision PlatformerScore Attack

Sizing up your own game? See what its genre can realistically do before you build it.