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How many copies did FPS Monitor – hardware in-game & desktop overlays sell?

Estimated copies sold
≈ 70k–113k
$249k–$668k after Steam's cut $452k–$1.0M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid FPS Monitor – hardware in-game & desktop overlays and predicted how it would do from its 8 similar games. Every figure here, including FPS Monitor – hardware in-game & desktop overlays's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 23k–45k
best case 5.9M (Blender)
Games like FPS Monitor – hardware in-game & desktop overlays

A typical game among these

≈ 23k–45k copies

≈ $157k–$443k after Steam's cut

from ~744 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Blender at ≈ 4.5M–7.3M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Game Development (7 of 8) and Utilities (7 of 8).
The winners
Winners here lead with Software + Game Development, priced around $10. The breakout hits carry Action + Indie + Adventure; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crosshair X
2020
Est. copies
≈ 1.1M–1.9M
62x vs typical
SteamSpy 2M–5M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$9.99
46k reviews
Very Positive
ActionIndie
Blender
2015
Est. copies
≈ 4.5M–7.3M
124x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
92k reviews
Overwhelmingly Positive
Animation & ModelingSoftware
Fuse
2014
Est. copies
≈ 126k–205k
3.0x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
Animation & ModelingCharacter Customization
Beam Eye Tracker
2023
Est. copies
≈ 26k–42k
SteamSpy under 20k
Est. revenue
$213k–$573k after Steam's cut $388k–$882k before Steam's cut
$29.99
1k reviews
Very Positive
SimulationUtilities
MovieMator Video Editor Pro - Movie Maker, Video Editing Software
2018
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$104k–$281k after Steam's cut $190k–$432k before Steam's cut
$14.99
833 reviews
Mixed
Video ProductionAudio Production
SPATIAL SOUND CARD
2016
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$27k–$72k after Steam's cut $48k–$110k before Steam's cut
$9.99
233 reviews
Mixed
Audio ProductionUtilities
AppGameKit Classic: Easy Game Development
2014
Est. copies
≈ 37k–60k
SteamSpy 20k–50k
Est. revenue
Free
Free
654 reviews
Very Positive
Game DevelopmentSoftware Training
001 Game Creator: 2026 Edition
2015
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$321k–$863k after Steam's cut $584k–$1.3M before Steam's cut
$79.99
299 reviews
Mostly Positive
Game DevelopmentDesign & Illustration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.