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How many copies did BURIED STARS sell?

Estimated copies sold
≈ 56k–91k
$619k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BURIED STARS and predicted how it would do from its 8 similar games. Every figure here, including BURIED STARS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 141k–249k
best case 1.5M (STEINS;GATE)
Games like BURIED STARS

A typical game among these

≈ 141k–249k copies

≈ $632k–$1.9M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: STEINS;GATE at ≈ 1.1M–1.8M copies, ≈ $9.3M–$25.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 427 reviews in their first month; the range was 94 to 564.
The genre you'd be entering
These games
The similar games share Anime (7 of 8) and Story Rich (7 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $30. The breakout hits carry Time Travel + Great Soundtrack + Sci-fi; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

恋爱绮谭~不存在的夏天~
2020
Est. copies
≈ 73k–119k
SteamSpy 100k–200k
Est. revenue
$181k–$487k after Steam's cut $329k–$749k before Steam's cut
$8.99
3k reviews
Very Positive
Visual NovelMystery
CHAOS;CHILD
2019
Est. copies
≈ 119k–194k
SteamSpy 20k–50k
Est. revenue
$819k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
4k reviews
Very Positive
Visual NovelMystery
Zero Escape: The Nonary Games
2017
Est. copies
≈ 256k–415k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before Steam's cut
$29.99
7k reviews
Very Positive
Staffer Case: A Supernatural Mystery Adventure
2023
Est. copies
≈ 108k–175k
SteamSpy 100k–200k
Est. revenue
$504k–$1.4M after Steam's cut $916k–$2.1M before Steam's cut
$16.99
4k reviews
Very Positive
DetectiveStory Rich
Zero Escape: Zero Time Dilemma
2016
Est. copies
≈ 205k–334k
SteamSpy 1M–2M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
5k reviews
Very Positive
STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
6.2x vs typical
SteamSpy 500k–1M
Est. revenue
$9.3M–$25.1M after Steam's cut $16.9M–$38.5M before Steam's cut
$29.99
27k reviews
Overwhelmingly Positive
Return to Shironagasu Island
2020
Est. copies
≈ 106k–173k
SteamSpy 100k–200k
Est. revenue
$146k–$392k after Steam's cut $265k–$603k before Steam's cut
$4.99
4k reviews
Very Positive
AdventureVisual Novel
1000xRESIST
2024
Est. copies
≈ 175k–284k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$962k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
$19.99
7k reviews
Very Positive
Female ProtagonistThriller

Sizing up your own game? See how many copies games in its genre usually sell before you build it.