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How many copies did Bandits sell?

Estimated copies sold
≈ 720–1k
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 25 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bandits and predicted how it would do from its 8 similar games. Every figure here, including Bandits's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17k–50k
best case 319k (Brigador: Up-Armored Edition)
Games like Bandits

A typical game among these

≈ 17k–50k copies

≈ $61k–$267k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Brigador: Up-Armored Edition at ≈ 243k–396k copies, ≈ $1.7M–$4.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 302 reviews in their first month; the range was 15 to 1k.
The genre you'd be entering
These games
The similar games share Destruction (6 of 8) and Top-Down Shooter (4 of 8).
The winners
Winners here lead with Twin Stick Shooter + Top-Down Shooter, priced around $25. The breakout hits carry Twin Stick Shooter + Difficult + Cyberpunk; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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