Sign in
wishvane

How many copies did ScourgeBringer sell?

Estimated copies sold
≈ 86k–139k
$401k–$1.1M after Steam's cut $728k–$1.7M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ScourgeBringer out and predicted the genre from its 5 similar games. Every figure here, including ScourgeBringer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55.2M–105.0M
best case 123.4M (PUBG: BATTLEGROUNDS)

All 5 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 55.2M–105.0M copies
≈ $323.3M–$581.5M after Steam's cut
from ~1.4M reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
The genre you'd be entering
Your set
Your set clusters on Survival (3 of 5) and Crafting (2 of 5).
The winners
Winners here lead with Survival + Shooter, priced around $15.
The era
The games you compared span 2011 to 2018, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Terraria
2011
Est. copies
≈ 80.0M–130.0M
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.0M–152.8M
2.0x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Wallpaper Engine
2018
Est. copies
≈ 30.5M–49.6M
SteamSpy 20M–50M
Est. revenue
$41.9M–$112.5M after Steam's cut $76.1M–$173.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Rust
2018
Est. copies
≈ 42.0M–68.3M
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation

Sizing up your own game? See what its genre can realistically do before you build it.