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How many copies did Synergia sell?

Estimated copies sold
≈ 20k–33k
$67k–$181k after Steam's cut $123k–$279k before Steam's cut
from 824 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Synergia and predicted how it would do from its 8 similar games. Every figure here, including Synergia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–300k
best case 2.1M (VA-11 Hall-A: Cyberpunk Bartender Action)
Games like Synergia

A typical game among these

≈ 12k–300k copies

≈ $72k–$2.0M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: VA-11 Hall-A: Cyberpunk Bartender Action at ≈ 1.6M–2.6M copies, ≈ $6.7M–$17.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Cyberpunk (7 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Cyberpunk + Visual Novel, priced around $15.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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