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How many copies did Devious Dungeon sell?

Estimated copies sold
≈ 12k–19k
$26k–$71k after Steam's cut $48k–$109k before Steam's cut
from 416 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Devious Dungeon and predicted how it would do from its 8 similar games. Every figure here, including Devious Dungeon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 14k–42k
best case 2.9M (Noita)
Games like Devious Dungeon

A typical game among these

≈ 14k–42k copies

≈ $51k–$114k after Steam's cut

from ~606 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Noita at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 509 reviews in their first month; the range was 88 to 17k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Dungeon Crawler (4 of 8).
The winners
Winners here lead with Physics + Rogue-like, priced around $20. The breakout hits carry Physics + Open World + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Noita
2020
Est. copies
≈ 2.2M–3.6M
147x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.2M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
Dunjungle
2025
Est. copies
≈ 19k–30k
SteamSpy 20k–50k
Est. revenue
$77k–$207k after Steam's cut $140k–$318k before Steam's cut
$14.99
752 reviews
Overwhelmingly Positive
Early AccessAction Roguelike
Portal Dungeon
2023
Est. copies
≈ 30k–48k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$122k–$329k after Steam's cut $222k–$506k before Steam's cut
$14.99
1k reviews
Very Positive
Action RoguelikeRogue-lite
Tallowmere 2: Curse of the Kittens
2024
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$26k–$70k after Steam's cut $47k–$107k before Steam's cut
$9.99
380 reviews
Very Positive
Action Roguelike2D Platformer
Tallowmere
2015
Est. copies
≈ 42k–68k
SteamSpy 100k–200k
Est. revenue
$46k–$123k after Steam's cut $83k–$190k before Steam's cut
$3.99
857 reviews
Very Positive
IndieAction Roguelike
99 Levels To Hell
2014
Est. copies
≈ 34k–55k
SteamSpy 200k–500k
Est. revenue
$47k–$125k after Steam's cut $85k–$193k before Steam's cut
$4.99
606 reviews
Mixed
IndieArcade
DUNGEON RAZE
2025
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before Steam's cut
$2.99
470 reviews
Very Positive
RPGAction
Himno - The Silent Melody
2021
Est. copies
≈ 9k–14k
SteamSpy 20k–50k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before Steam's cut
$11.99
354 reviews
Mostly Positive
Action2D Platformer

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