Sign in
wishvane

How many copies did Tribe: Primitive Builder sell?

Estimated copies sold
≈ 19k–31k
$104k–$280k after Steam's cut $189k–$431k before the cut
from 789 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tribe: Primitive Builder out and predicted the genre from its 8 similar games. Every figure here, including Tribe: Primitive Builder's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 76k–524k
best case 1.3M (Timberborn)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 76k–524k copies
≈ $356k–$7.0M after Steam's cut
from ~12k reviews
Best case
≈ 973k–1.6M copies
Timberborn · ≈ $9.4M–$25.2M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 486 to 9k reviews in their first month.
Your set
Your set clusters on Simulation (6 of 8) and Automation (5 of 8).
The winners
Winners here lead with City Builder + Voxel, priced around $35.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Plantera 2: Golden Acorn
2023
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$44k–$118k after Steam's cut $80k–$182k before the cut
$4.99
1k reviews
Very Positive
Farming SimIdler
The Wandering Village
2025
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$29.99
8k reviews
Very Positive
Early AccessBuilding
Timberborn
2026
Est. copies
≈ 973k–1.6M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.2M after Steam's cut $17.0M–$38.7M before the cut
$34.99
41k reviews
Overwhelmingly Positive
City BuilderVoxel
Empires of the Undergrowth
2024
Est. copies
≈ 440k–715k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.8M after Steam's cut $6.6M–$15.0M before the cut
$29.99
18k reviews
Very Positive
StrategySimulation
Rusty's Retirement
2024
Est. copies
≈ 353k–573k
SteamSpy 200k–500k
Est. revenue
$678k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$6.99
15k reviews
Overwhelmingly Positive
IdlerFarming Sim
Click Mage
2025
Est. copies
≈ 62k–100k
SteamSpy 50k–100k
Est. revenue
$84k–$227k after Steam's cut $153k–$349k before the cut
$4.99
3k reviews
Very Positive
SimulationClicker
RoadCraft
2025
Est. copies
≈ 386k–626k
SteamSpy 200k–500k
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before the cut
$39.99
16k reviews
Mostly Positive
SimulationBuilding
Station to Station
2023
Est. copies
≈ 46k–75k
SteamSpy 100k–200k
Est. revenue
$229k–$615k after Steam's cut $416k–$947k before the cut
$17.99
2k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.