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wishvane

How many copies did Trombone Champ sell?

Estimated copies sold
≈ 267k–433k
$1.1M–$3.0M after Steam's cut $2.0M–$4.5M before the cut
from 11k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trombone Champ out and predicted the genre from its 8 similar games. Every figure here, including Trombone Champ's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 141k–760k
best case 4.4M (Helltaker)
The Music genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 141k–760k copies
≈ $731k–$1.7M after Steam's cut
from ~6k reviews
Best case
≈ 3.4M–5.5M copies
Helltaker
The genre you'd be entering
Your set
Your set clusters on Music (5 of 8) and Rhythm (3 of 8).
The winners
Winners here lead with Demons + Puzzle, priced around $20.
The era
The games you compared span 2011 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
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Est. copies
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SteamSpy 20k–50k
Est. revenue
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$14.99
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Helltaker
2020
Est. copies
≈ 3.4M–5.5M
23x vs typical
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Free
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Free to PlayCute
Mitos.is: The Game
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Free to PlayMultiplayer
Rhythm Doctor
2025
Est. copies
≈ 640k–1.0M
4.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.5M before the cut
$19.99
27k reviews
Overwhelmingly Positive
RhythmMusic
Wandersong
2018
Est. copies
≈ 118k–192k
SteamSpy 200k–500k
Est. revenue
$648k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$19.99
4k reviews
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MusicAdventure
Yakuza 5 Remastered
2021
Est. copies
≈ 181k–294k
SteamSpy 500k–1M
Est. revenue
$995k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$19.99
7k reviews
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ActionAdventure
Before the Echo
2011
Est. copies
≈ 76k–123k
SteamSpy 100k–200k
Est. revenue
$104k–$279k after Steam's cut $189k–$429k before the cut
$4.99
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RhythmRPG
Everhood 2
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Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$312k–$840k after Steam's cut $568k–$1.3M before the cut
$19.99
2k reviews
Mostly Positive
PsychedelicMusic

Sizing up your own game? See what its genre can realistically do before you build it.