Sign in
wishvane

How many copies did Before the Echo sell?

Estimated copies sold
≈ 92k–149k
$126k–$339k after Steam's cut $229k–$522k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Before the Echo and predicted how it would do from its 8 similar games. Every figure here, including Before the Echo's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 60k–122k
best case 1.7M (Crypt of the NecroDancer)
Games like Before the Echo

A typical game among these

≈ 60k–122k copies

≈ $168k–$393k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Music (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Crypt of the NecroDancer at ≈ 1.3M–2.1M copies, ≈ $5.3M–$14.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 828 reviews in their first month; the range was 166 to 2k.
The genre you'd be entering
These games
The similar games share Music (2 of 8) and Psychedelic (2 of 8).
The winners
Winners here lead with Rhythm + Female Protagonist, priced around $12. The breakout hits carry Great Soundtrack + Pixel Graphics + Female Protagonist; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FIGHT KNIGHT
2021
Est. copies
≈ 43k–69k
SteamSpy 200k–500k
Est. revenue
$234k–$629k after Steam's cut $425k–$968k before Steam's cut
$19.99
2k reviews
Very Positive
ActionIndie
Secret of the Magic Crystals
2010
Est. copies
≈ 105k–170k
SteamSpy 100k–200k
Est. revenue
$144k–$386k after Steam's cut $261k–$594k before Steam's cut
$4.99
2k reviews
Very Positive
Time ManagementManagement
Waveform
2012
Est. copies
≈ 135k–220k
SteamSpy 200k–500k
Est. revenue
$74k–$199k after Steam's cut $134k–$306k before Steam's cut
$1.99
2k reviews
Very Positive
IndiePuzzle
Crypt of the NecroDancer
2015
Est. copies
≈ 1.3M–2.1M
16x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before Steam's cut
$14.99
27k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Everhood 2
2025
Est. copies
≈ 59k–97k
SteamSpy 50k–100k
Est. revenue
$327k–$878k after Steam's cut $594k–$1.4M before Steam's cut
$19.99
2k reviews
Mostly Positive
PsychedelicMusic
Gurumin: A Monstrous Adventure
2015
Est. copies
≈ 55k–89k
SteamSpy 100k–200k
Est. revenue
$150k–$403k after Steam's cut $272k–$619k before Steam's cut
$9.99
1k reviews
Very Positive
Action RPGAction
SPOOKWARE
2021
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$27k–$74k after Steam's cut $50k–$113k before Steam's cut
$4.99
804 reviews
Mostly Positive
RPGColorful
Everhood
2021
Est. copies
≈ 348k–566k
8.3x vs typical
SteamSpy 200k–500k
Est. revenue
$957k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
$9.99
14k reviews
Overwhelmingly Positive
Great SoundtrackMusic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.