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How many copies did BH Trials sell?

Estimated copies sold
≈ 521–846
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 21 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BH Trials and predicted how it would do from its 8 similar games. Every figure here, including BH Trials's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.7M–2.3M
best case 27.0M (BeamNG.drive)
Games like BH Trials

A typical game among these

≈ 1.7M–2.3M copies

≈ $15.4M–$19.2M after Steam's cut

from ~39k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Automobile Sim (7 of 8) and Driving (7 of 8).
The winners
Winners here lead with Automobile Sim + Simulation, priced around $22. The breakout hits carry VR + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

MudRunner
2017
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
44k reviews
Very Positive
OffroadSimulation
City Car Driving
2016
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.9M–$42.9M before Steam's cut
$24.99
36k reviews
Very Positive
SimulationDriving
Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
4.5x vs typical
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
Car Mechanic Simulator 2018
2017
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.8M after Steam's cut $19.5M–$44.4M before Steam's cut
$19.99
57k reviews
Very Positive
SimulationAutomobile Sim
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
11x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Wreckfest
2018
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before Steam's cut
$29.99
42k reviews
Very Positive
RacingDestruction
RaceRoom Racing Experience
2013
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
Free
Free
28k reviews
Mostly Positive
Free to PlayRacing
Descenders
2019
Est. copies
≈ 694k–1.1M
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.8M after Steam's cut $8.7M–$19.7M before Steam's cut
$24.99
24k reviews
Very Positive
SportsRacing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.