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How many copies did Soviet Jump Game sell?

Estimated copies sold
≈ 37k–60k
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soviet Jump Game out and predicted the genre from its 8 similar games. Every figure here, including Soviet Jump Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–1.3M
best case 16.2M (Fall Guys)
The Battle Royale genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4k–1.3M copies
≈ $18k–$86k after Steam's cut
from ~461 reviews
Best case
≈ 12.4M–20.1M copies
Fall Guys
The genre you'd be entering
Your set
Your set clusters on Battle Royale (5 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Party Game + Battle Royale.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.