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How many copies did FALL GIRLS sell?

Estimated copies sold
≈ 5k–8k
$10k–$26k after Steam's cut $18k–$40k before the cut
from 210 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FALL GIRLS out and predicted the genre from its 8 similar games. Every figure here, including FALL GIRLS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 166k–858k
best case 9.8M (NARAKA: BLADEPOINT)
The Battle Royale genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 166k–858k copies
≈ $103k–$188k after Steam's cut
from ~8k reviews
Best case
≈ 7.5M–12.1M copies
NARAKA: BLADEPOINT
The genre you'd be entering
Your set
Your set clusters on Battle Royale (6 of 8) and Survival (4 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.