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How many copies did Fit For a King sell?

Estimated copies sold
≈ 3k–5k
$8k–$21k after Steam's cut $15k–$33k before Steam's cut
from 101 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fit For a King and predicted how it would do from its 8 similar games. Every figure here, including Fit For a King's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 267k–943k
best case 1.5M (Dragon Age™: The Veilguard)
Games like Fit For a King

A typical game among these

≈ 267k–943k copies

≈ $2.2M–$4.7M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Dragon Age™: The Veilguard at ≈ 1.1M–1.8M copies, ≈ $18.5M–$49.6M after Steam's cut.

What their first month looked like
The games that made it here had under 27k reviews in their first month.
The genre you'd be entering
These games
The similar games share CRPG (5 of 8) and Isometric (3 of 8).
The winners
Winners here lead with LGBTQ+ + Fantasy, priced around $60.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.4x vs typical
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too small to compare
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