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How many copies did Tsuro - The Game of The Path - VR Edition sell?

Estimated copies sold
≈ 317–515
$871–$2k after Steam's cut $2k–$4k before Steam's cut
from 11 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tsuro - The Game of The Path - VR Edition and predicted how it would do from its 8 similar games. Every figure here, including Tsuro - The Game of The Path - VR Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 308–1k
best case 1.1M (Keep Talking and Nobody Explodes)
Games like Tsuro - The Game of The Path - VR Edition

A typical game among these

≈ 308–1k copies

≈ $490–$2k after Steam's cut

from ~17 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Keep Talking and Nobody Explodes at ≈ 838k–1.4M copies, ≈ $3.5M–$9.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
The games that made it here had under 19 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and Board Game (6 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $15. The breakout hits carry Co-op + Local Multiplayer + Party Game; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Warpaint
2017
Est. copies
≈ 1k–2k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$4.99
31 reviews
Mixed
PhysicsSimulation
Keep Talking and Nobody Explodes
2015
Est. copies
≈ 838k–1.4M
1010x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.3M after Steam's cut $6.3M–$14.3M before Steam's cut
$14.99
17k reviews
Overwhelmingly Positive
Co-opLocal Multiplayer
Relaxing VR Games: Mahjong
2017
Est. copies
≈ 1k–2k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$849–$2k after Steam's cut $2k–$4k before Steam's cut
$2.99
30 reviews
Mostly Negative
VRCasual
Make A Jigsaw Puzzle
2018
Est. copies
≈ 122–198
SteamSpy under 20k
Est. revenue
$67–$179 after Steam's cut $121–$276 before Steam's cut
$1.99
4 reviews
4 user reviews
Link Wars
2020
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$571–$2k after Steam's cut $1k–$2k before Steam's cut
$5.99
14 reviews
Mostly Positive
IndieAction
Fingers: Mini Games
2020
Est. copies
≈ 1k–2k
2.8x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
47 reviews
Positive
CasualPuzzle
Handless show
2023
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$163–$440 after Steam's cut $296–$677 before Steam's cut
$7.99
3 reviews
3 user reviews
JENTRIX
2022
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$927–$2k after Steam's cut $2k–$4k before Steam's cut
$7.99
17 reviews
Positive
CasualBoard Game

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