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How many copies did Snacko sell?

Estimated copies sold
≈ 26k–42k
$179k–$481k after Steam's cut $325k–$740k before Steam's cut
from 1k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Snacko and predicted how it would do from its 8 similar games. Every figure here, including Snacko's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.0M–1.4M
best case 1.7M (Spiritfarer®: Farewell Edition)
Games like Snacko

A typical game among these

≈ 1.0M–1.4M copies

≈ $12.0M–$18.5M after Steam's cut

from ~33k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Spiritfarer®: Farewell Edition at ≈ 1.3M–2.2M copies, ≈ $11.0M–$29.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 374 reviews in their first month; the range was 5 to 24k.
The genre you'd be entering
These games
The similar games share Building (6 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Emotional + Story Rich, priced around $30.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.