Sign in
wishvane

How many copies did Taiji sell?

Estimated copies sold
≈ 37k–60k
$254k–$682k after Steam's cut $461k–$1.0M before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Taiji and predicted how it would do from its 8 similar games. Every figure here, including Taiji's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 18k–459k
best case 1.2M (The Witness)
Games like Taiji

A typical game among these

≈ 18k–459k copies

≈ $47k–$4.7M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: The Witness at ≈ 900k–1.5M copies, ≈ $9.9M–$26.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 91 reviews in their first month; the range was 46 to 110.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share First-Person (8 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Puzzle + Exploration, priced around $40.
When they shipped
The similar games span 2013 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Witness
2016
Est. copies
≈ 900k–1.5M
19x vs typical
SteamSpy 1M–2M
Est. revenue
$9.9M–$26.6M after Steam's cut $18.0M–$40.9M before Steam's cut
$39.99
22k reviews
Very Positive
PuzzleExploration
Antichamber
2013
Est. copies
≈ 1.1M–1.8M
16x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.6M before Steam's cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Obduction
2016
Est. copies
≈ 166k–270k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$29.99
4k reviews
Mostly Positive
AdventurePuzzle
The Norwood Suite
2017
Est. copies
≈ 44k–72k
SteamSpy 50k–100k
Est. revenue
$122k–$329k after Steam's cut $222k–$505k before Steam's cut
$9.99
1k reviews
Very Positive
First-PersonExploration
The Inheritance of Crimson Manor
2022
Est. copies
≈ 24k–39k
SteamSpy 20k–50k
Est. revenue
$131k–$351k after Steam's cut $237k–$540k before Steam's cut
$19.99
958 reviews
Very Positive
ExplorationPuzzle
The Heilwald Loophole
2022
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$25k–$68k after Steam's cut $46k–$105k before Steam's cut
$9.99
373 reviews
Very Positive
Ten Bells
2024
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$20k–$54k after Steam's cut $37k–$84k before Steam's cut
$4.99
595 reviews
Overwhelmingly Positive
Chroma Zero
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
$9.99
366 reviews
Very Positive
PuzzleAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.