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wishvane

How many copies did Book of Travels sell?

Estimated copies sold
≈ 53k–87k
$73k–$197k after Steam's cut $133k–$303k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Book of Travels out and predicted the genre from its 8 similar games. Every figure here, including Book of Travels's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–250k
best case 422k (Lunch Lady)

5 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 16k–250k copies
≈ $69k–$626k after Steam's cut
from ~2k reviews
Best case
≈ 322k–522k copies
Lunch Lady · ≈ $441k–$1.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and Walking Simulator (7 of 8).
The winners
Winners here lead with Horror + Co-op, priced around $5.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Anomaly Project
2024
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$33k–$89k after Steam's cut $60k–$137k before the cut
$7.99
630 reviews
Very Positive
AdventureOnline Co-Op
The Cabin Factory
2024
Est. copies
≈ 89k–144k
SteamSpy 100k–200k
Est. revenue
$73k–$196k after Steam's cut $133k–$302k before the cut
$2.99
4k reviews
Very Positive
35MM
2016
Est. copies
≈ 173k–282k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$428k–$1.2M after Steam's cut $779k–$1.8M before the cut
$8.99
4k reviews
Mostly Positive
Debris
2017
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before the cut
$9.99
141 reviews
Mixed
Lunch Lady
2021
Est. copies
≈ 322k–522k
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
$441k–$1.2M after Steam's cut $802k–$1.8M before the cut
$4.99
13k reviews
Very Positive
HorrorOnline Co-Op
When the Darkness comes
2019
Est. copies
≈ 243k–394k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Very Positive
Psychological HorrorFree to Play
Anomaly Exit
2024
Est. copies
≈ 30k–49k
SteamSpy 20k–50k
Est. revenue
$50k–$135k after Steam's cut $91k–$207k before the cut
$5.99
1k reviews
Very Positive
Online Co-OpHidden Object
Cursed Exped
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
50 reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.