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How many copies did Prototype 2 sell?

Estimated copies sold
≈ 1.0M–1.6M
$11.0M–$29.7M after Steam's cut $20.1M–$45.7M before Steam's cut
from 16k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Prototype 2 and predicted how it would do from its 8 similar games. Every figure here, including Prototype 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 590k–1.0M
best case 34.9M (Red Dead Redemption 2)
Games like Prototype 2

A typical game among these

≈ 590k–1.0M copies

≈ $4.7M–$10.9M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Red Dead Redemption 2 at ≈ 26.6M–43.2M copies, ≈ $438.4M–$1178.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Superhero (5 of 8).
The winners
Winners here lead with Open World, priced around $40. The breakout hits carry Open World + Western + Realistic; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Red Dead Redemption 2
2019
Est. copies
≈ 26.6M–43.2M
65x vs typical
SteamSpy 10M–20M
Est. revenue
$438.4M–$1178.6M after Steam's cut $797.0M–$1813.3M before Steam's cut
$59.99
923k reviews
Very Positive
Open WorldStory Rich
Suicide Squad: Kill the Justice League
2024
Est. copies
≈ 450k–731k
SteamSpy 500k–1M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before Steam's cut
$69.99
18k reviews
Mixed
CapitalismOnline Co-Op
The Forest
2018
Est. copies
≈ 20.8M–33.7M
48x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Prototype™
2009
Est. copies
≈ 904k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.5M before Steam's cut
$19.99
14k reviews
Very Positive
ActionOpen World
LEGO® The Incredibles
2018
Est. copies
≈ 80k–130k
SteamSpy 100k–200k
Est. revenue
$877k–$2.4M after Steam's cut $1.6M–$3.6M before Steam's cut
$39.99
3k reviews
Very Positive
ActionLEGO
Batman - The Telltale Series
2016
Est. copies
≈ 761k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before Steam's cut
$14.99
18k reviews
Very Positive
Choices MatterAdventure
Gotham City Impostors Free to Play
2012
Est. copies
≈ 763k–1.2M
SteamSpy 1M–2M
Est. revenue
Free
Free
12k reviews
Very Positive
Free to PlayAction
MENTAL
2020
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
81 reviews
Mostly Positive
Early AccessOpen World

Sizing up your own game? See how many copies games in its genre usually sell before you build it.