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How many copies did MENTAL sell?

Estimated copies sold
≈ 2k–3k
from 81 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid MENTAL and predicted how it would do from its 8 similar games. Every figure here, including MENTAL's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 147k–32.7M
best case 37.7M (ELDEN RING)
Games like MENTAL

A typical game among these

≈ 147k–32.7M copies

≈ $1.9M–$774.9M after Steam's cut

from ~262k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: ELDEN RING at ≈ 28.7M–46.6M copies, ≈ $473.6M–$1273.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 38 to 347k.
The genre you'd be entering
These games
The similar games share Open World (8 of 8) and Action RPG (5 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.7M–46.6M
4.4x vs typical
SteamSpy 20M–50M
Est. revenue
$473.6M–$1273.3M after Steam's cut $861.1M–$1959.0M before Steam's cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
The Outer Worlds
2020
Est. copies
≈ 702k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
Open WorldAction RPG
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
Red Dead Redemption 2
2019
Est. copies
≈ 26.6M–43.2M
3.5x vs typical
SteamSpy 10M–20M
Est. revenue
$438.4M–$1178.6M after Steam's cut $797.0M–$1813.3M before Steam's cut
$59.99
923k reviews
Very Positive
Open WorldStory Rich
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Atomfall
2025
Est. copies
≈ 147k–238k
SteamSpy 50k–100k
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.3M before Steam's cut
$49.99
6k reviews
Mostly Positive
ActionAdventure
8089: The Next Action RPG
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
$9.99
66 reviews
Very Positive
Action RPGOpen World
Survival Nation
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before Steam's cut
$29.99
254 reviews
Mostly Positive
VRZombies

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