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How many copies did Survival Nation sell?

Estimated copies sold
≈ 6k–10k
$50k–$135k after Steam's cut $91k–$207k before the cut
from 253 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Survival Nation out and predicted the genre from its 8 similar games. Every figure here, including Survival Nation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.4M–16.7M
best case 27.1M (The Forest)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.4M–16.7M copies
≈ $80.1M–$191.7M after Steam's cut
from ~266k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2016 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Resident Evil Village
2021
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$41.2M–$110.9M after Steam's cut $75.0M–$170.6M before the cut
$39.99
151k reviews
Overwhelmingly Positive
The Forest
2018
Est. copies
≈ 20.6M–33.5M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
VRChat
2017
Est. copies
≈ 9.1M–14.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
266k reviews
Mostly Positive
VRFree to Play
Half-Life: Alyx
2020
Est. copies
≈ 2.8M–4.5M
SteamSpy 2M–5M
Est. revenue
$45.6M–$122.5M after Steam's cut $82.9M–$188.5M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Resident Evil 4
2023
Est. copies
≈ 6.4M–10.4M
SteamSpy 5M–10M
Est. revenue
$70.4M–$189.2M after Steam's cut $127.9M–$291.1M before the cut
$39.99
267k reviews
Overwhelmingly Positive
HorrorAction
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$19.99
124k reviews
Overwhelmingly Positive
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.