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How many copies did Reiko's Fragments sell?

Estimated copies sold
≈ 5k–8k
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
from 168 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Reiko's Fragments and predicted how it would do from its 8 similar games. Every figure here, including Reiko's Fragments's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 188k–1.8M
best case 27.4M (Phasmophobia)
Games like Reiko's Fragments

A typical game among these

≈ 188k–1.8M copies

≈ $1.5M–$34.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.9M–33.9M copies, ≈ $114.8M–$308.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 619 to 40k.
The genre you'd be entering
These games
The similar games share Horror (8 of 8) and VR (8 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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VRAction

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