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How many copies did Coromon sell?

Estimated copies sold
≈ 190k–309k
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Coromon out and predicted the genre from its 8 similar games. Every figure here, including Coromon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 180k–466k
best case 1.2M (Temtem)
The Creature Collector genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 180k–466k copies
≈ $2.3M–$8.7M after Steam's cut
from ~12k reviews
Best case
≈ 943k–1.5M copies
Temtem · ≈ $11.7M–$31.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Creature Collector (7 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with Co-op + Creature Collector, priced around $45.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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2022
Est. copies
≈ 943k–1.5M
3.4x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.