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How many copies did Puzzle - LINES AND KNOTS sell?

Estimated copies sold
≈ 6k–11k
$18k–$48k after Steam's cut $32k–$74k before Steam's cut
from 261 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Puzzle - LINES AND KNOTS and predicted how it would do from its 8 similar games. Every figure here, including Puzzle - LINES AND KNOTS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 168k–470k
best case 572k (Hook)
Games like Puzzle - LINES AND KNOTS

A typical game among these

≈ 168k–470k copies

≈ $281k–$662k after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Hook at ≈ 436k–708k copies, ≈ $358k–$963k after Steam's cut.

The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle + Abstract, priced around $3.
When they shipped
The similar games span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hook
2015
Est. copies
≈ 436k–708k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$358k–$963k after Steam's cut $651k–$1.5M before Steam's cut
$2.99
9k reviews
Overwhelmingly Positive
CasualPuzzle
klocki
2016
Est. copies
≈ 194k–316k
SteamSpy 100k–200k
Est. revenue
$160k–$430k after Steam's cut $291k–$661k before Steam's cut
$2.99
5k reviews
Overwhelmingly Positive
PuzzleRelaxing
LYNE
2014
Est. copies
≈ 462k–750k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $690k–$1.6M before Steam's cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Hexcells Infinite
2014
Est. copies
≈ 264k–429k
SteamSpy 200k–500k
Est. revenue
$362k–$974k after Steam's cut $659k–$1.5M before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells
2014
Est. copies
≈ 332k–540k
SteamSpy 200k–500k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
Wordle
2021
Est. copies
≈ 36k–58k
SteamSpy 100k–200k
Est. revenue
$303k–$815k after Steam's cut $551k–$1.3M before Steam's cut
$30.62
1k reviews
Mostly Positive
PuzzleCasual
Hexcells Plus
2014
Est. copies
≈ 159k–258k
SteamSpy 100k–200k
Est. revenue
$131k–$351k after Steam's cut $237k–$540k before Steam's cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Understand
2020
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$23k–$62k after Steam's cut $42k–$95k before Steam's cut
$3.99
848 reviews
Very Positive
AbstractMinimalist

Sizing up your own game? See how many copies games in its genre usually sell before you build it.