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wishvane

How many copies did Puzzle - LINES AND KNOTS sell?

Estimated copies sold
≈ 6k–11k
$18k–$48k after Steam's cut $32k–$74k before the cut
from 261 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Puzzle - LINES AND KNOTS out and predicted the genre from its 8 similar games. Every figure here, including Puzzle - LINES AND KNOTS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 168k–470k
best case 572k (Hook)
Games like Puzzle - LINES AND KNOTS

The middle of these games

≈ 168k–470k copies

≈ $281k–$662k after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Hook at ≈ 435k–708k copies, ≈ $358k–$963k after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle + Abstract, priced around $3.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hook
2015
Est. copies
≈ 435k–708k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$358k–$963k after Steam's cut $651k–$1.5M before the cut
$2.99
9k reviews
Overwhelmingly Positive
CasualPuzzle
klocki
2016
Est. copies
≈ 195k–316k
SteamSpy 100k–200k
Est. revenue
$160k–$430k after Steam's cut $291k–$662k before the cut
$2.99
5k reviews
Overwhelmingly Positive
PuzzleRelaxing
LYNE
2014
Est. copies
≈ 462k–751k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$380k–$1.0M after Steam's cut $691k–$1.6M before the cut
$2.99
8k reviews
Overwhelmingly Positive
PuzzleLogic
Hexcells Infinite
2014
Est. copies
≈ 263k–428k
SteamSpy 200k–500k
Est. revenue
$362k–$972k after Steam's cut $657k–$1.5M before the cut
$4.99
5k reviews
Overwhelmingly Positive
PuzzleCasual
Hexcells
2014
Est. copies
≈ 332k–540k
SteamSpy 200k–500k
Est. revenue
$273k–$734k after Steam's cut $496k–$1.1M before the cut
$2.99
6k reviews
Overwhelmingly Positive
PuzzleCasual
Wordle
2021
Est. copies
≈ 36k–59k
SteamSpy 100k–200k
Est. revenue
$304k–$816k after Steam's cut $552k–$1.3M before the cut
$30.62
1k reviews
Mostly Positive
PuzzleCasual
Hexcells Plus
2014
Est. copies
≈ 158k–257k
SteamSpy 100k–200k
Est. revenue
$130k–$350k after Steam's cut $237k–$539k before the cut
$2.99
3k reviews
Very Positive
PuzzleIndie
Understand
2020
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$23k–$62k after Steam's cut $42k–$95k before the cut
$3.99
844 reviews
Very Positive
AbstractMinimalist

Sizing up your own game? See what its genre can realistically do before you build it.