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How many copies did Sacred Gold sell?

Estimated copies sold
≈ 239k–388k
$655k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sacred Gold out and predicted the genre from its 8 similar games. Every figure here, including Sacred Gold's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.4M–8.1M
best case 20.5M (Monster Hunter: World)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.4M–8.1M copies
≈ $98.9M–$107.4M after Steam's cut
from ~173k reviews
Best case
≈ 15.6M–25.4M copies
Monster Hunter: World · ≈ $128.7M–$346.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Third Person (4 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $30. The breakout hits carry Online Co-Op + Survival + Co-op; a typical game here doesn't.
The era
The games you compared span 2010 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

God of War
2022
Est. copies
≈ 4.4M–7.1M
SteamSpy 5M–10M
Est. revenue
$60.1M–$161.7M after Steam's cut $109.4M–$248.8M before the cut
$49.99
182k reviews
Overwhelmingly Positive
ActionSingleplayer
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
2.8x vs typical
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.1M–16.5M
2.0x vs typical
SteamSpy 10M–20M
Est. revenue
$167.3M–$449.8M after Steam's cut $304.1M–$691.9M before the cut
$59.99
352k reviews
Overwhelmingly Positive
Souls-likeDifficult
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.2M–$148.3M after Steam's cut $100.3M–$228.2M before the cut
$39.99
174k reviews
Very Positive
Action-AdventureSouls-like
Palworld
2026
Est. copies
≈ 10.7M–17.3M
2.6x vs typical
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
NieR:Automata™
2017
Est. copies
≈ 5.2M–8.5M
SteamSpy 2M–5M
Est. revenue
$57.6M–$154.8M after Steam's cut $104.7M–$238.1M before the cut
$39.99
152k reviews
Very Positive
Great SoundtrackStory Rich
Mount & Blade: Warband
2010
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.9M after Steam's cut $89.2M–$202.9M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
Monster Hunter: World
2018
Est. copies
≈ 15.6M–25.4M
3.0x vs typical
SteamSpy 10M–20M
Est. revenue
$128.7M–$346.1M after Steam's cut $234.1M–$532.5M before the cut
$29.99
513k reviews
Very Positive
Co-opMultiplayer

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