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wishvane

How many copies did Astronarch sell?

Estimated copies sold
≈ 28k–46k
$117k–$314k after Steam's cut $212k–$482k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Astronarch out and predicted the genre from its 8 similar games. Every figure here, including Astronarch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 364k–527k
best case 2.5M (Minion Masters)
The Auto Battler genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 364k–527k copies
≈ $1.9M–$3.7M after Steam's cut
from ~14k reviews
Best case
≈ 1.9M–3.1M copies
Minion Masters
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (2 of 8) and Roguelike Deckbuilder (2 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics. The breakout hits carry PvE + Trading Card Game + Stylized; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Minion Masters
2019
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≈ 1.9M–3.1M
4.7x vs typical
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PvETrading Card Game
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WargameVikings
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Tower DefenseMultiplayer
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RPGStrategy

Sizing up your own game? See what its genre can realistically do before you build it.