Sign in
wishvane

How big is 100 Doors Game - Escape from School?

Estimated players who have it
≈ 29k–46k
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 100 Doors Game - Escape from School and predicted how it would do from its 8 similar games. Every figure here, including 100 Doors Game - Escape from School's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–17k
best case 599k (The Room 4: Old Sins)
Games like 100 Doors Game - Escape from School

A typical game among these

≈ 5k–17k copies

≈ $15k–$61k after Steam's cut

from ~380 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: The Room 4: Old Sins at ≈ 456k–741k copies, ≈ $1.1M–$3.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 51 reviews in their first month; the range was 10 to 3k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Escape Room (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Puzzle + Point & Click, priced around $14. The breakout hits carry Singleplayer + Point & Click + Lovecraftian; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Room 4: Old Sins
2021
Est. copies
≈ 456k–741k
48x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
Palindrome Syndrome: Escape Room
2020
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$38k–$101k after Steam's cut $69k–$156k before Steam's cut
$9.99
553 reviews
Very Positive
Escape RoomHidden Object
Tested on Humans: Escape Room
2021
Est. copies
≈ 13k–20k
SteamSpy under 20k
Est. revenue
$35k–$93k after Steam's cut $63k–$143k before Steam's cut
$9.99
507 reviews
Very Positive
Escape RoomPuzzle
Logic Escape
2023
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$6.99
30 reviews
Positive
Escape RoomLogic
The House of Da Vinci
2017
Est. copies
≈ 253k–410k
19x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
7k reviews
Very Positive
PuzzleAdventure
Mystic Academy: Escape Room
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before Steam's cut
$10.99
253 reviews
Mostly Positive
Escape RoomAdventure
Escape Memoirs: Mansion Heist
2022
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before Steam's cut
$7.99
536 reviews
Very Positive
Escape RoomOnline Co-Op
Take Notes
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$6.99
100 reviews
Very Positive
Escape RoomPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.