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How many copies did 迷雾之夏-The Vigilant Villa sell?

Estimated copies sold
≈ 26k–42k
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 迷雾之夏-The Vigilant Villa and predicted how it would do from its 8 similar games. Every figure here, including 迷雾之夏-The Vigilant Villa's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 43k–163k
best case 2.0M (The Hungry Lamb: Traveling in the Late Ming Dynasty)
Games like 迷雾之夏-The Vigilant Villa

A typical game among these

≈ 43k–163k copies

≈ $355k–$826k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: The Hungry Lamb: Traveling in the Late Ming Dynasty at ≈ 1.5M–2.4M copies, ≈ $4.1M–$11.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 398 reviews in their first month; the range was 155 to 13k.
The genre you'd be entering
These games
The similar games share Visual Novel (7 of 8) and Interactive Fiction (5 of 8).
The winners
Winners here lead with Visual Novel + Historical, priced around $10. The breakout hits carry Historical + Cooking + Multiple Endings; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 28k–46k
SteamSpy 100k–200k
Est. revenue
$78k–$210k after Steam's cut $142k–$324k before Steam's cut
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1k reviews
Very Positive
恋爱绮谭 不存在的真相
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Est. copies
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SteamSpy 50k–100k
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Interactive FictionWord Game
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
27x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before Steam's cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical
Lay a Beauty to Rest: The Darkness Peach Blossom Spring
2021
Est. copies
≈ 175k–284k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$672k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$13.99
7k reviews
Overwhelmingly Positive
AdventureMystery
WILL: A Wonderful World / WILL:美好世界
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Est. copies
≈ 189k–307k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$778k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
5k reviews
Very Positive
恋爱绮谭~不存在的夏天~
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Est. copies
≈ 73k–119k
SteamSpy 100k–200k
Est. revenue
$181k–$487k after Steam's cut $329k–$749k before Steam's cut
$8.99
3k reviews
Very Positive
Visual NovelMystery
Re: LieF ~ Shin'ainaru Anata e~
2021
Est. copies
≈ 23k–38k
SteamSpy 100k–200k
Est. revenue
$224k–$601k after Steam's cut $407k–$925k before Steam's cut
$34.99
937 reviews
Very Positive
CasualAdventure
The Shell Part I: Inferno
2023
Est. copies
≈ 37k–60k
SteamSpy 20k–50k
Est. revenue
$204k–$547k after Steam's cut $370k–$842k before Steam's cut
$19.99
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Very Positive
Visual NovelDetective

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