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How many copies did Labyrinth: The Exit Is Closer sell?

Estimated copies sold
≈ 185–300
$51–$135 after Steam's cut $92–$208 before the cut
from 7 reviews (7 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Labyrinth: The Exit Is Closer out and predicted the genre from its 8 similar games. Every figure here, including Labyrinth: The Exit Is Closer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–583k
best case 1.4M (Firework)

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7k–583k copies
≈ $56k–$3.2M after Steam's cut
from ~4k reviews
Best case
≈ 1.1M–1.8M copies
Firework · ≈ $3.0M–$8.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Drama (3 of 8).
The winners
Winners here lead with Horror + Puzzle, priced around $10.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Action-AdventureExploration
Dungeon Of Dragon Knight
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Murders on the Yangtze River
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≈ 502k–816k
5.9x vs typical
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DetectiveAdventure
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2021
Est. copies
≈ 1.1M–1.8M
13x vs typical
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HorrorIndie
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Est. copies
≈ 348k–565k
1.9x vs typical
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$14.99
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Very Positive
Sanfu
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Est. copies
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5.0x vs typical
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$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
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MysteryRPG
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2017
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≈ 7k–11k
SteamSpy under 20k
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$14.99
189 reviews
Mixed

Sizing up your own game? See what its genre can realistically do before you build it.