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wishvane

How many copies did Let Me Out sell?

Estimated copies sold
≈ 3k–4k
$7k–$19k after Steam's cut $13k–$29k before the cut
from 107 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Let Me Out out and predicted the genre from its 3 similar games. Every figure here, including Let Me Out's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.3M–16.7M
best case 28.9M (Phasmophobia)

All 3 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.3M–16.7M copies
≈ $73.2M–$173.3M after Steam's cut
from ~140k reviews
Best case
≈ 22.0M–35.8M copies
Phasmophobia · ≈ $121.1M–$325.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (3 of 3) and First-Person (2 of 3).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2012 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Poppy Playtime
2021
Est. copies
≈ 3.5M–5.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
140k reviews
Very Positive
HorrorFree to Play
Phasmophobia
2020
Est. copies
≈ 22.0M–35.8M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
$121.1M–$325.6M after Steam's cut $220.2M–$500.9M before the cut
$19.99
834k reviews
Very Positive
HorrorOnline Co-Op
Alan Wake
2012
Est. copies
≈ 3.0M–5.0M
SteamSpy 2M–5M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.0M before the cut
$14.99
59k reviews
Very Positive
ActionHorror

Sizing up your own game? See what its genre can realistically do before you build it.