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How many copies did Infinite Tournament Paintball sell?

Estimated copies sold
≈ 15k–24k
$61k–$163k after Steam's cut $110k–$251k before Steam's cut
from 593 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Infinite Tournament Paintball and predicted how it would do from its 8 similar games. Every figure here, including Infinite Tournament Paintball's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 297k–5.0M
best case 99.7M (Tom Clancy's Rainbow Six Siege)
Games like Infinite Tournament Paintball

A typical game among these

≈ 297k–5.0M copies

≈ $963k–$17.7M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 76.0M–123.4M copies.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 230 to 9k.
The genre you'd be entering
These games
The similar games share FPS (6 of 8) and Shooter (5 of 8).
The winners
Winners here lead with FPS + Tactical.
When they shipped
The similar games span 2004 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Counter-Strike: Source
2004
Est. copies
≈ 12.2M–19.9M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$33.6M–$90.3M after Steam's cut $61.0M–$138.9M before Steam's cut
$9.99
193k reviews
Overwhelmingly Positive
ShooterFPS
Aim Hero
2016
Est. copies
≈ 247k–402k
SteamSpy 200k–500k
Est. revenue
$339k–$912k after Steam's cut $617k–$1.4M before Steam's cut
$4.99
6k reviews
Very Positive
FPSShooter
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 76.0M–123.4M
98x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.6M reviews
Very Positive
FPSPvP
3D Aim Trainer
2021
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
Early Accesse-sports
NBA 2K21
2020
Est. copies
≈ 962k–1.6M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
39k reviews
Mixed
BasketballSports
Onward
2025
Est. copies
≈ 231k–375k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$24.99
9k reviews
Mixed
VRShooter
Due Process
2020
Est. copies
≈ 212k–345k
SteamSpy 500k–1M
Est. revenue
$583k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$9.99
9k reviews
Very Positive
Early AccessAdventure
NBA 2K19
2018
Est. copies
≈ 686k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
23k reviews
Mostly Negative
SportsBasketball

Sizing up your own game? See how many copies games in its genre usually sell before you build it.