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How big is VRWorkout?

Estimated players who have it
≈ 620–1k
from 25 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid VRWorkout and predicted how it would do from its 8 similar games. Every figure here, including VRWorkout's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 51k–438k
best case 2.9M (Beat Saber)
Games like VRWorkout

A typical game among these

≈ 51k–438k copies

≈ $501k–$8.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 165 to 5k.
The genre you'd be entering
These games
The similar games share Music (8 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $20.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2022. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PowerBeatsVR - VR Fitness
2020
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$77k–$206k after Steam's cut $139k–$317k before Steam's cut
$19.99
562 reviews
Very Positive
SportsAction
Racket: Nx
2018
Est. copies
≈ 16k–27k
SteamSpy 50k–100k
Est. revenue
$90k–$243k after Steam's cut $164k–$373k before Steam's cut
$19.99
540 reviews
Overwhelmingly Positive
VRSports
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$29.99
2k reviews
Mostly Positive
SportsIndie
EZ2ON REBOOT : R
2022
Est. copies
≈ 156k–253k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$44.99
6k reviews
Very Positive
RhythmAction
DJMAX RESPECT V
2020
Est. copies
≈ 867k–1.4M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.3M before Steam's cut
$49.99
35k reviews
Very Positive
RhythmMusic
Ragnarock
2021
Est. copies
≈ 80k–129k
SteamSpy 100k–200k
Est. revenue
$547k–$1.5M after Steam's cut $995k–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
VRAction
Synth Riders
2019
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$332k–$892k after Steam's cut $603k–$1.4M before Steam's cut
$24.99
2k reviews
Very Positive
VRRhythm
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
31x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm

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