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wishvane

How big is VRWorkout?

Estimated owners
≈ 660–1k
from 25 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VRWorkout out and predicted the genre from its 8 similar games. Every figure here, including VRWorkout's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–448k
best case 2.9M (Beat Saber)
The Music genre

6 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 51k–448k copies
≈ $497k–$8.4M after Steam's cut
from ~2k reviews
Best case
≈ 2.2M–3.6M copies
Beat Saber · ≈ $18.1M–$48.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $30.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

PowerBeatsVR - VR Fitness
2020
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$81k–$219k after Steam's cut $148k–$336k before the cut
$19.99
560 reviews
Very Positive
SportsAction
Racket: Nx
2018
Est. copies
≈ 16k–27k
SteamSpy 50k–100k
Est. revenue
$90k–$243k after Steam's cut $164k–$373k before the cut
$19.99
540 reviews
Overwhelmingly Positive
VRSports
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$29.99
2k reviews
Mostly Positive
SportsIndie
EZ2ON REBOOT : R
2022
Est. copies
≈ 150k–243k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before the cut
$44.99
6k reviews
Very Positive
RhythmAction
DJMAX RESPECT V
2020
Est. copies
≈ 916k–1.5M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic
Ragnarock
2021
Est. copies
≈ 80k–129k
SteamSpy 100k–200k
Est. revenue
$547k–$1.5M after Steam's cut $994k–$2.3M before the cut
$24.99
3k reviews
Very Positive
VRAction
Synth Riders
2019
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$329k–$885k after Steam's cut $599k–$1.4M before the cut
$24.99
2k reviews
Very Positive
VRRhythm
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
31x vs typical
SteamSpy 2M–5M
Est. revenue
$18.1M–$48.6M after Steam's cut $32.9M–$74.8M before the cut
$29.99
76k reviews
Overwhelmingly Positive
VRRhythm

Sizing up your own game? See what its genre can realistically do before you build it.