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How many copies did Prince of Persia: Warrior Within™ sell?

Estimated copies sold
≈ 263k–427k
$722k–$1.9M after Steam's cut $1.3M–$3.0M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Prince of Persia: Warrior Within™ and predicted how it would do from its 8 similar games. Every figure here, including Prince of Persia: Warrior Within™'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7.4M–11.8M
best case 31.8M (Dying Light)
Games like Prince of Persia: Warrior Within™

A typical game among these

≈ 7.4M–11.8M copies

≈ $97.4M–$170.5M after Steam's cut

from ~205k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Dying Light at ≈ 24.2M–39.3M copies, ≈ $166.4M–$447.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 33k reviews in their first month; the range was 30k to 72k.
The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Horror (3 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
When they shipped
The similar games span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
SteamSpy 10M–20M
Est. revenue
Free
Free
303k reviews
Mostly Positive
Battle RoyaleMultiplayer
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
2.4x vs typical
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Human Fall Flat
2016
Est. copies
≈ 9.5M–15.4M
SteamSpy 10M–20M
Est. revenue
$52.0M–$139.7M after Steam's cut $94.5M–$214.9M before Steam's cut
$19.99
227k reviews
Very Positive
Co-opFunny
Marvel’s Spider-Man Remastered
2022
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$59.0M–$158.6M after Steam's cut $107.3M–$244.0M before Steam's cut
$59.99
144k reviews
Overwhelmingly Positive
Open WorldSuperhero
Outlast
2013
Est. copies
≈ 8.8M–14.4M
SteamSpy 2M–5M
Est. revenue
$36.4M–$98.0M after Steam's cut $66.3M–$150.7M before Steam's cut
$14.99
140k reviews
Overwhelmingly Positive
HorrorFirst-Person
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.6M
SteamSpy 2M–5M
Est. revenue
$53.7M–$144.2M after Steam's cut $97.5M–$221.9M before Steam's cut
$29.99
156k reviews
Very Positive
AdventureAction
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.8M–$254.9M after Steam's cut $172.4M–$392.1M before Steam's cut
$59.99
189k reviews
Very Positive
Open WorldRPG
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.5M–8.9M
SteamSpy 5M–10M
Est. revenue
$90.1M–$242.1M after Steam's cut $163.7M–$372.5M before Steam's cut
$59.99
220k reviews
Mostly Positive
Open WorldCo-op

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