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How many copies did DevLife sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $9k–$21k before Steam's cut
from 67 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DevLife and predicted how it would do from its 8 similar games. Every figure here, including DevLife's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 110k–486k
best case 534k (Godot Engine)
Games like DevLife

A typical game among these

≈ 110k–486k copies

≈ $479k–$4.5M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Godot Engine at ≈ 407k–661k copies.

What their first month looked like
About half the games that made it here had over 152 reviews in their first month; the range was 4 to 5k.
The genre you'd be entering
These games
The similar games share Game Development (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Game Development + Utilities.
When they shipped
The similar games span 2012 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Software Inc.
2015
Est. copies
≈ 385k–625k
SteamSpy 100k–200k
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.1M before Steam's cut
$22.99
8k reviews
Very Positive
Early AccessManagement
Mad Games Tycoon 2
2023
Est. copies
≈ 195k–316k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before Steam's cut
$24.99
8k reviews
Very Positive
ManagementEconomy
Game Dev Story
2022
Est. copies
≈ 37k–61k
SteamSpy 100k–200k
Est. revenue
$93k–$249k after Steam's cut $168k–$383k before Steam's cut
$8.99
2k reviews
Very Positive
ManagementBuilding
Godot Engine
2016
Est. copies
≈ 407k–661k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
10k reviews
Overwhelmingly Positive
Game DevelopmentUtilities
The Legend of Pomodoro
2026
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before Steam's cut
$6.99
97 reviews
Very Positive
CasualIdler
City Game Studio: Your Game Dev Adventure Begins
2021
Est. copies
≈ 47k–77k
SteamSpy 200k–500k
Est. revenue
$260k–$699k after Steam's cut $473k–$1.1M before Steam's cut
$19.99
2k reviews
Very Positive
RPG Maker VX Ace
2012
Est. copies
≈ 328k–533k
SteamSpy 100k–200k
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.1M before Steam's cut
$69.99
5k reviews
Very Positive
Game DevelopmentRPG
Modern Game Tycoon
2021
Est. copies
≈ 298–484
too small to compare
SteamSpy under 20k
Est. revenue
$901–$2k after Steam's cut $2k–$4k before Steam's cut
$10.99
12 reviews
Mostly Negative
SimulationGame Development

Sizing up your own game? See how many copies games in its genre usually sell before you build it.