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How many copies did Game Dev Story sell?

Estimated copies sold
≈ 37k–61k
$93k–$249k after Steam's cut $168k–$383k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Game Dev Story and predicted how it would do from its 8 similar games. Every figure here, including Game Dev Story's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 396k–934k
best case 1.2M (Against the Storm)
Games like Game Dev Story

A typical game among these

≈ 396k–934k copies

≈ $3.1M–$7.9M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is 4X (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Against the Storm at ≈ 934k–1.5M copies, ≈ $7.7M–$20.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 744 to 22k.
The genre you'd be entering
These games
The similar games share 4X (4 of 8) and Building (4 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
When they shipped
The similar games span 2013 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before Steam's cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
shapez
2020
Est. copies
≈ 396k–644k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
AutomationBase-Building
Airships: Conquer the Skies
2018
Est. copies
≈ 201k–327k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$24.99
7k reviews
Overwhelmingly Positive
Vehicular Combat4X
Terra Invicta
2026
Est. copies
≈ 247k–401k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$39.99
10k reviews
Very Positive
StrategySimulation
Farthest Frontier
2025
Est. copies
≈ 638k–1.0M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$34.99
26k reviews
Very Positive
Early AccessHistorical
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 320k–521k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
Dune: Spice Wars
2023
Est. copies
≈ 337k–548k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before Steam's cut
$34.99
14k reviews
Mostly Positive
ManagementSingleplayer
Against the Storm
2023
Est. copies
≈ 934k–1.5M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder

Sizing up your own game? See how many copies games in its genre usually sell before you build it.