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wishvane

How many copies did Airships: Conquer the Skies sell?

Estimated copies sold
≈ 199k–323k
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
from 7k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Airships: Conquer the Skies out and predicted the genre from its 8 similar games. Every figure here, including Airships: Conquer the Skies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 873k–15.2M
best case 52.4M (War Thunder)

7 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 873k–15.2M copies
≈ $7.3M–$245.4M after Steam's cut
from ~153k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
The genre you'd be entering
Your set
Your set clusters on 4X (2 of 8) and FPS (2 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat, priced around $25.
The era
The games you compared span 2012 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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ManagementDiplomacy

Sizing up your own game? See what its genre can realistically do before you build it.