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wishvane

How big is World of Tanks Blitz?

Estimated owners
≈ 6.1M–9.9M
from 153k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left World of Tanks Blitz out and predicted the genre from its 8 similar games. Every figure here, including World of Tanks Blitz's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 505k–660k
best case 52.4M (War Thunder)
The Flight genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 505k–660k copies
≈ $8.6M–$11.5M after Steam's cut
from ~9k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Flight (3 of 8) and Military (3 of 8).
The winners
Winners here lead with Tanks + Turn-Based, priced around $10. The breakout hits carry Vehicular Combat; a typical game here doesn't.
The era
The games you compared span 2007 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.