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wishvane

How big is World of Tanks?

Estimated owners
≈ 2.5M–4.0M
from 100k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left World of Tanks out and predicted the genre from its 8 similar games. Every figure here, including World of Tanks's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 409k–584k
best case 52.4M (War Thunder)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 409k–584k copies
≈ $4.8M–$10.0M after Steam's cut
from ~9k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (4 of 8) and World War II (4 of 8).
The winners
Winners here lead with Tanks + Shooter, priced around $17. The breakout hits carry Free to Play; a typical game here doesn't.
The era
The games you compared span 2007 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

World of Tanks Blitz
2016
Est. copies
≈ 6.1M–9.9M
16x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
War Thunder
2013
Est. copies
≈ 40.0M–64.9M
83x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
768k reviews
Mostly Positive
Free to PlaySimulation
IL-2 Sturmovik: Battle of Stalingrad
2014
Est. copies
≈ 512k–832k
SteamSpy 200k–500k
Est. revenue
$7.0M–$18.9M after Steam's cut $12.8M–$29.1M before the cut
$49.99
10k reviews
Mostly Positive
FlightRealistic
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
Company of Heroes - Legacy Edition
2007
Est. copies
≈ 379k–615k
SteamSpy 2M–5M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before the cut
$36.99
7k reviews
Very Positive
StrategyWorld War II
ShellShock Live
2020
Est. copies
≈ 938k–1.5M
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$9.99
36k reviews
Very Positive
TanksMultiplayer
Tank Mechanic Simulator
2020
Est. copies
≈ 245k–398k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before the cut
$19.99
9k reviews
Very Positive
TanksSimulation
DCS World Steam Edition
2013
Est. copies
≈ 2.1M–3.4M
4.4x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Very Positive
SimulationFlight

Sizing up your own game? See what its genre can realistically do before you build it.