Sign in
wishvane

How many copies did Tank Mechanic Simulator sell?

Estimated copies sold
≈ 235k–382k
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before Steam's cut
from 9k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tank Mechanic Simulator and predicted how it would do from its 8 similar games. Every figure here, including Tank Mechanic Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.5M–8.6M
best case 65.2M (War Thunder)
Games like Tank Mechanic Simulator

A typical game among these

≈ 4.5M–8.6M copies

≈ $78.0M–$88.8M after Steam's cut

from ~132k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: War Thunder at ≈ 49.7M–80.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share World War II (5 of 8) and War (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Survival + Open World; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
5.2x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
World of Tanks Blitz
2016
Est. copies
≈ 6.4M–10.4M
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$51.1M–$137.3M after Steam's cut $92.9M–$211.3M before Steam's cut
$49.99
150k reviews
Very Positive
ShooterRealistic
War Thunder
2013
Est. copies
≈ 49.7M–80.7M
6.0x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
786k reviews
Mostly Positive
Free to PlaySimulation
Company of Heroes 2
2013
Est. copies
≈ 7.2M–11.6M
SteamSpy 5M–10M
Est. revenue
$39.4M–$105.8M after Steam's cut $71.6M–$162.8M before Steam's cut
$19.99
113k reviews
Mostly Positive
StrategyWorld War II
World of Tanks
2021
Est. copies
≈ 2.5M–4.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
101k reviews
Mostly Positive
TanksFree to Play
Red Orchestra 2: Heroes of Stalingrad with Rising Storm
2011
Est. copies
≈ 2.4M–3.9M
too small to compare
SteamSpy 2M–5M
Est. revenue
$13.2M–$35.6M after Steam's cut $24.1M–$54.8M before Steam's cut
$19.99
38k reviews
Very Positive
World War IIRealistic
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.3M
too small to compare
SteamSpy 1M–2M
Est. revenue
$21.6M–$58.0M after Steam's cut $39.3M–$89.3M before Steam's cut
$29.99
47k reviews
Very Positive
StrategyWorld War II

Sizing up your own game? See how many copies games in its genre usually sell before you build it.