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How many copies did Red Orchestra 2: Heroes of Stalingrad with Rising Storm sell?

Estimated copies sold
≈ 2.4M–3.9M
$13.2M–$35.6M after Steam's cut $24.1M–$54.8M before Steam's cut
from 38k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Red Orchestra 2: Heroes of Stalingrad with Rising Storm and predicted how it would do from its 8 similar games. Every figure here, including Red Orchestra 2: Heroes of Stalingrad with Rising Storm's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.1M–6.0M
best case 65.2M (War Thunder)
Games like Red Orchestra 2: Heroes of Stalingrad with Rising Storm

A typical game among these

≈ 3.1M–6.0M copies

≈ $47.9M–$75.1M after Steam's cut

from ~101k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Shooter (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: War Thunder at ≈ 49.7M–80.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Shooter (4 of 8) and FPS (3 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Flight + Vehicular Combat + Combat; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War Thunder
2013
Est. copies
≈ 49.7M–80.7M
7.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
786k reviews
Mostly Positive
Free to PlaySimulation
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$51.1M–$137.3M after Steam's cut $92.9M–$211.3M before Steam's cut
$49.99
150k reviews
Very Positive
ShooterRealistic
World of Tanks Blitz
2016
Est. copies
≈ 6.4M–10.4M
1.5x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
World of Tanks
2021
Est. copies
≈ 2.5M–4.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
101k reviews
Mostly Positive
TanksFree to Play
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.3M
SteamSpy 1M–2M
Est. revenue
$21.6M–$58.0M after Steam's cut $39.3M–$89.3M before Steam's cut
$29.99
47k reviews
Very Positive
StrategyWorld War II
World of Warships
2017
Est. copies
≈ 5.4M–8.8M
1.5x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
157k reviews
Mostly Positive
Free to PlayNaval Combat
Verdun
2015
Est. copies
≈ 1.8M–3.0M
SteamSpy 1M–2M
Est. revenue
$30.4M–$81.6M after Steam's cut $55.2M–$125.6M before Steam's cut
$59.99
38k reviews
Very Positive
ShooterCo-op

Sizing up your own game? See how many copies games in its genre usually sell before you build it.