Sign in
wishvane

How many copies did Cosmoteer: Starship Architect & Commander sell?

Estimated copies sold
≈ 306k–497k
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cosmoteer: Starship Architect & Commander out and predicted the genre from its 8 similar games. Every figure here, including Cosmoteer: Starship Architect & Commander's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.5M–6.9M
best case 9.7M (RimWorld)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.5M–6.9M copies
≈ $19.6M–$66.3M after Steam's cut
from ~120k reviews
Best case
≈ 7.4M–12.0M copies
RimWorld · ≈ $71.1M–$191.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Survival (6 of 8) and Base-Building (3 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $35.
The era
The games you compared span 2012 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

RimWorld
2018
Est. copies
≈ 7.4M–12.0M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Factorio
2020
Est. copies
≈ 6.1M–10.0M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
Brotato
2023
Est. copies
≈ 2.8M–4.5M
SteamSpy 2M–5M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$4.99
117k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Starbound
2016
Est. copies
≈ 4.9M–8.0M
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$83.9M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.4M–$116.8M before the cut
$24.99
143k reviews
Overwhelmingly Positive
Colony SimBase-Building
FTL: Faster Than Light
2012
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$11.2M–$30.1M after Steam's cut $20.3M–$46.2M before the cut
$9.99
78k reviews
Overwhelmingly Positive
Rogue-likeSpace
Barotrauma
2023
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$23.3M–$62.6M after Steam's cut $42.3M–$96.3M before the cut
$39.99
88k reviews
Very Positive
Co-opMultiplayer
Katana ZERO
2019
Est. copies
≈ 2.2M–3.5M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.1M after Steam's cut $16.3M–$37.1M before the cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction

Sizing up your own game? See what its genre can realistically do before you build it.