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How many copies did Cosmoteer: Starship Architect & Commander sell?

Estimated copies sold
≈ 320k–521k
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cosmoteer: Starship Architect & Commander and predicted how it would do from its 8 similar games. Every figure here, including Cosmoteer: Starship Architect & Commander's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.6M–7.0M
best case 9.9M (RimWorld)
Games like Cosmoteer: Starship Architect & Commander

A typical game among these

≈ 3.6M–7.0M copies

≈ $23.1M–$65.4M after Steam's cut

from ~121k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: RimWorld at ≈ 7.6M–12.3M copies, ≈ $72.7M–$195.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 43k reviews in their first month; the range was 42k to 86k.
The genre you'd be entering
These games
The similar games share Survival (6 of 8) and Base-Building (3 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $35.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RimWorld
2018
Est. copies
≈ 7.6M–12.3M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Factorio
2020
Est. copies
≈ 5.9M–9.5M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Brotato
2023
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$4.1M–$10.9M after Steam's cut $7.4M–$16.8M before Steam's cut
$4.99
119k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
FTL: Faster Than Light
2012
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.8M after Steam's cut $24.9M–$56.6M before Steam's cut
$9.99
79k reviews
Overwhelmingly Positive
Rogue-likeSpace
Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$88.9M before Steam's cut
$34.99
90k reviews
Very Positive
Co-opMultiplayer
Katana ZERO
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.3M after Steam's cut $16.4M–$37.4M before Steam's cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction

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