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How many copies did A-Star Theft sell?

Estimated copies sold
≈ 446–725
$612–$2k after Steam's cut $1k–$3k before Steam's cut
from 18 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A-Star Theft and predicted how it would do from its 8 similar games. Every figure here, including A-Star Theft's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 86k–91k
best case 2.1M (Mafia III: Definitive Edition)
Games like A-Star Theft

A typical game among these

≈ 86k–91k copies

≈ $638k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Mafia III: Definitive Edition at ≈ 1.6M–2.6M copies, ≈ $13.2M–$35.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 913 reviews in their first month; the range was 824 to 32k.
The genre you'd be entering
These games
The similar games share Shooter (6 of 8) and Stealth (5 of 8).
The winners
Winners here lead with Shooter, priced around $20. The breakout hits carry Third Person + Shooter + Assassin; a typical game here doesn't.
When they shipped
The similar games span 2007 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hitman 2: Silent Assassin
2007
Est. copies
≈ 311k–506k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$770k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$8.99
5k reviews
Very Positive
StealthAction
Prison Simulator Prologue
2021
Est. copies
≈ 72k–116k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
ActionSingleplayer
Intravenous 2: Mercenarism
2024
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
TacticalRealistic
Mafia III: Definitive Edition
2020
Est. copies
≈ 1.6M–2.6M
24x vs typical
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.5M after Steam's cut $24.0M–$54.6M before Steam's cut
$29.99
64k reviews
Mixed
CrimeOpen World
HITMAN™
2016
Est. copies
≈ 1.5M–2.5M
14x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
37k reviews
Very Positive
StealthAction
Hitman: Absolution™
2012
Est. copies
≈ 4.0M–6.6M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.6M after Steam's cut $40.3M–$91.7M before Steam's cut
$19.99
64k reviews
Very Positive
StealthAction
Intravenous 2
2024
Est. copies
≈ 119k–193k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$652k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
5k reviews
Very Positive
TacticalShooter
Prison Simulator
2021
Est. copies
≈ 63k–102k
SteamSpy 100k–200k
Est. revenue
$346k–$930k after Steam's cut $629k–$1.4M before Steam's cut
$19.99
3k reviews
Very Positive
RPGCasual

Sizing up your own game? See how many copies games in its genre usually sell before you build it.