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How many copies did Runeverse: The Card Game sell?

Estimated copies sold
≈ 14k–23k
from 583 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Runeverse: The Card Game out and predicted the genre from its 8 similar games. Every figure here, including Runeverse: The Card Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 171k–1.2M
best case 4.8M (Inscryption)
The Card Game genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 171k–1.2M copies
≈ $1.3M–$13.7M after Steam's cut
from ~11k reviews
Best case
≈ 3.6M–5.9M copies
Inscryption · ≈ $20.0M–$53.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 8) and Card Battler (5 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $20.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.