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How many copies did 东方栖霞园 ~ Blue devil in the Belvedere. sell?

Estimated copies sold
≈ 10k–16k
$27k–$72k after Steam's cut $49k–$111k before Steam's cut
from 394 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 东方栖霞园 ~ Blue devil in the Belvedere. and predicted how it would do from its 8 similar games. Every figure here, including 东方栖霞园 ~ Blue devil in the Belvedere.'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 87k–119k
best case 4.9M (Enter the Gungeon)
Games like 东方栖霞园 ~ Blue devil in the Belvedere.

A typical game among these

≈ 87k–119k copies

≈ $333k–$566k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Enter the Gungeon at ≈ 3.7M–6.1M copies, ≈ $15.4M–$41.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Top-Down Shooter (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Action Roguelike, priced around $17. The breakout hits carry Difficult + Action Roguelike + Dungeon Crawler; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
34x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before Steam's cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
5.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
Time Wasters
2023
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$89k–$240k after Steam's cut $162k–$370k before Steam's cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Army of Ruin
2023
Est. copies
≈ 70k–114k
SteamSpy 200k–500k
Est. revenue
$154k–$413k after Steam's cut $279k–$635k before Steam's cut
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Sky Force Reloaded
2017
Est. copies
≈ 96k–155k
SteamSpy 200k–500k
Est. revenue
$263k–$706k after Steam's cut $477k–$1.1M before Steam's cut
$9.99
3k reviews
Very Positive
Shoot 'Em UpArcade
Blazing Beaks
2019
Est. copies
≈ 76k–123k
SteamSpy under 20k
Est. revenue
$312k–$839k after Steam's cut $567k–$1.3M before Steam's cut
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike
Sky Force Anniversary
2015
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
$291k–$783k after Steam's cut $530k–$1.2M before Steam's cut
$9.99
2k reviews
Very Positive
Shoot 'Em UpBullet Hell
Beat Hazard 2
2019
Est. copies
≈ 65k–106k
SteamSpy 50k–100k
Est. revenue
$340k–$914k after Steam's cut $618k–$1.4M before Steam's cut
$18.99
2k reviews
Very Positive
RhythmMusic-Based Procedural Generation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.