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How many copies did Isle of the Crown sell?

Estimated copies sold
≈ 25–40
$20–$55 after Steam's cut $37–$84 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Isle of the Crown and predicted how it would do from its 8 similar games. Every figure here, including Isle of the Crown's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17k–140k
best case 2.4M (UNO)
Games like Isle of the Crown

A typical game among these

≈ 17k–140k copies

≈ $110k–$304k after Steam's cut

from ~734 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 121 reviews in their first month; the range was 63 to 778.
The genre you'd be entering
These games
The similar games share Card Game (8 of 8) and Board Game (7 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $10. The breakout hits carry Family Friendly + Funny + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

UNO
2017
Est. copies
≈ 1.9M–3.0M
74x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Star Realms
2016
Est. copies
≈ 93k–152k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
DeckbuildingStrategy
Dawnmaker
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $31k–$70k before Steam's cut
$14.99
165 reviews
Very Positive
City BuilderBoard Game
Everdell
2022
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$100k–$269k after Steam's cut $182k–$414k before Steam's cut
$19.99
734 reviews
Very Positive
StrategyCasual
Rento Fortune: Online Dice Board Game (大富翁)
2017
Est. copies
≈ 120k–195k
4.8x vs typical
SteamSpy 200k–500k
Est. revenue
$165k–$443k after Steam's cut $299k–$681k before Steam's cut
$4.99
3k reviews
Mixed
Board GameCasual
Legends of Callasia
2016
Est. copies
≈ 12k–20k
SteamSpy 50k–100k
Est. revenue
Free
Free
289 reviews
Mostly Positive
StrategyWargame
Wingspan
2020
Est. copies
≈ 299k–485k
16x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$19.99
12k reviews
Very Positive
BuildingBoard Game
Aeon's End
2019
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$59k–$160k after Steam's cut $108k–$246k before Steam's cut
$14.99
501 reviews
Very Positive
DeckbuildingDark Fantasy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.