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How many copies did Dark Deity sell?

Estimated copies sold
≈ 77k–126k
$531k–$1.4M after Steam's cut $965k–$2.2M before Steam's cut
from 3k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dark Deity and predicted how it would do from its 8 similar games. Every figure here, including Dark Deity's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 445k–488k
best case 799k (Marvel's Midnight Suns)
Games like Dark Deity

A typical game among these

≈ 445k–488k copies

≈ $4.0M–$8.5M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Marvel's Midnight Suns at ≈ 609k–990k copies, ≈ $10.0M–$27.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 2k to 8k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (8 of 8) and Tactical (6 of 8).
The winners
Winners here lead with Superhero + Turn-Based Tactics, priced around $60. The breakout hits carry Superhero + Deckbuilding + Card Game; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Marvel's Midnight Suns
2022
Est. copies
≈ 609k–990k
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$10.0M–$27.0M after Steam's cut $18.3M–$41.6M before Steam's cut
$59.99
25k reviews
Very Positive
SuperheroTurn-Based Tactics
The Banner Saga
2014
Est. copies
≈ 894k–1.5M
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$24.99
16k reviews
Very Positive
RPGTurn-Based
Warhammer 40,000: Chaos Gate - Daemonhunters
2022
Est. copies
≈ 368k–597k
SteamSpy 2M–5M
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before Steam's cut
$44.99
15k reviews
Mostly Positive
Warhammer 40KTurn-Based Strategy
Songs of Conquest
2024
Est. copies
≈ 337k–547k
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before Steam's cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
The Last Spell
2023
Est. copies
≈ 341k–555k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Jagged Alliance 3
2023
Est. copies
≈ 374k–608k
SteamSpy 200k–500k
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before Steam's cut
$44.99
15k reviews
Very Positive
Tactical Breach Wizards
2024
Est. copies
≈ 303k–492k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$19.99
12k reviews
Overwhelmingly Positive
Symphony of War: The Nephilim Saga
2022
Est. copies
≈ 369k–600k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before Steam's cut
$19.99
15k reviews
Very Positive
Tactical RPGRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.