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How many copies did Sklime - A Difficult Climbing Adventure sell?

Estimated copies sold
≈ 992–2k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 40 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sklime - A Difficult Climbing Adventure and predicted how it would do from its 7 similar games. Every figure here, including Sklime - A Difficult Climbing Adventure's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 119k–366k
best case 3.7M (Getting Over It with Bennett Foddy)
Games like Sklime - A Difficult Climbing Adventure

A typical game among these

≈ 119k–366k copies

≈ $625k–$822k after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 7 similar games are hits.

Best case: Getting Over It with Bennett Foddy at ≈ 2.8M–4.6M copies, ≈ $6.2M–$16.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 254 to 3k.
The genre you'd be entering
These games
The similar games share Psychological Horror (7 of 7) and Platformer (5 of 7).
The winners
Winners here lead with Psychological Horror + Physics, priced around $8.
When they shipped
The similar games span 2017 to 2024, and 2 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.8M after Steam's cut $11.4M–$25.8M before Steam's cut
$7.99
83k reviews
Very Positive
not available
2023
Est. copies
≈ 371k–603k
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Parkour3D Platformer
A Difficult Game About Climbing
2024
Est. copies
≈ 141k–230k
SteamSpy 200k–500k
Est. revenue
$388k–$1.0M after Steam's cut $706k–$1.6M before Steam's cut
$9.99
6k reviews
Very Positive
The Game of Sisyphus
2024
Est. copies
≈ 21k–35k
SteamSpy 50k–100k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before Steam's cut
$6.99
866 reviews
Mostly Positive
DifficultAction
Pogostuck: Rage With Your Friends
2019
Est. copies
≈ 186k–302k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$6.99
6k reviews
Very Positive
The Hex
2018
Est. copies
≈ 169k–275k
SteamSpy 100k–200k
Est. revenue
$465k–$1.3M after Steam's cut $845k–$1.9M before Steam's cut
$9.99
6k reviews
Very Positive
IndieSingleplayer
Super Monkey Ball Banana Mania
2021
Est. copies
≈ 40k–66k
SteamSpy 200k–500k
Est. revenue
$333k–$895k after Steam's cut $605k–$1.4M before Steam's cut
$29.99
2k reviews
Very Positive
ActionColorful

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