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How many copies did My First Date RPG (Presented by: ProjectSummerIce.com) sell?

Estimated copies sold
≈ 298–484
$81–$218 after Steam's cut $148–$335 before Steam's cut
from 12 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid My First Date RPG (Presented by: ProjectSummerIce.com) and predicted how it would do from its 8 similar games. Every figure here, including My First Date RPG (Presented by: ProjectSummerIce.com)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 27k (Koishi Navigation Desktop Youkai)
Games like My First Date RPG (Presented by: ProjectSummerIce.com)

A typical game among these

≈ 1k–2k copies

≈ $2k–$5k after Steam's cut

from ~44 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Koishi Navigation Desktop Youkai at ≈ 20k–33k copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7 reviews in their first month; the range was 2 to 219.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Education (7 of 8) and Faith (5 of 8).
The winners
Winners here lead with Education, priced around $10. The breakout hits carry Utilities + Video Production + Animation & Modeling; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Moon VR Video Player
2017
Est. copies
≈ 10k–16k
6.6x vs typical
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $50k–$113k before Steam's cut
$9.99
289 reviews
Mixed
UtilitiesVideo Production
Game Of Puzzles: Slavic Mythology
2020
Est. copies
≈ 818–1k
SteamSpy 20k–50k
Est. revenue
$223–$599 after Steam's cut $405–$922 before Steam's cut
$0.99
33 reviews
Positive
PuzzleMythology
Mandinga - A Tale of Banzo
2021
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before Steam's cut
$7.99
46 reviews
Positive
JRPGPixel Graphics
HOLY QURAN VR EXPERİENCE
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$9.99
41 reviews
Positive
SimulationExperimental
Koishi Navigation Desktop Youkai
2022
Est. copies
≈ 20k–33k
19x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
826 reviews
Overwhelmingly Positive
CasualCute
Word
2022
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
Free
Free
52 reviews
Very Positive
TypingFaith
Muslim 3D
2022
Est. copies
≈ 694–1k
SteamSpy 20k–50k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before Steam's cut
$44.99
28 reviews
Positive
Early AccessExploration
The Noble Quran
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$5k before Steam's cut
$2.99
64 reviews
Mostly Positive
EducationLore-Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.